10. Morphing
Click to morph the image.
This window contains two frames. In the Left frame, you see the image (active
layer) with which you are working.
In the Right frame, you load an image with which you want the START image to
morph. Just click right Load
and select the desired file from the file browser.
You must now define points in each image. Two points are connected and called vectors of transformation. Each vector defines the same area in each image, e.g. the right eye, the left eye, the nose. Left-click on any point in the START image (for example, on the left eye - this will create a green point) and then, keeping the mouse button pressed down, move the cursor to another point to draw a vector (for example, the right eye - this will create a yellow point). You will see the identical vector appear in the same location in the other image. Now move both points to the correct locations (the green point to the left eye - the yellow point to the right eye) in the END frame picture.
Vector by vector you tell the software how the image should be connected when they are
morphed together.
If youÆve made a mistake while drawing vectors, you can clear them by clicking on the
picture of vectors below the slider.
After drawing the vectors, you can start morphing by moving the slider below the frames.
Stop when you reach the image you like.
You can reset morphing by clicking on Reset in the upper toolbar.
If you click OK, the current morphing results will be fixed, and no further resets will be possible.
TIPS: The more vectors you define, the better the morphing results will be. Also, the more identical the images are, the better the results, i.e. if you want to morph between two faces, try to keep the same distance to the persons you photograph. This will result in images of their faces in almost the same size. Keep the same background as well; ideal is a single good contrasting color.